[pK] Pain Killer (Gunnars Hold Server)
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[pK] Pain Killer (Gunnars Hold Server)

pK TS3 adress: 80.160.94.40 PW: Quaggan // GH TS3 Adress: ts3.gunnars-hold.eu PW: wim4de5a
 
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Top Tournament Builds Emptyby .NoWay. Thu Mar 26, 2015 7:50 am

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 Top Tournament Builds

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Top Tournament Builds Empty
PostSubject: Top Tournament Builds   Top Tournament Builds EmptyTue Dec 24, 2013 4:32 am

This says it all

Seems like a decent collection of possible team-setups and class-builds. I'm defo checking it out for my necro/ele/thief guy.
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Top Tournament Builds Empty
PostSubject: Re: Top Tournament Builds   Top Tournament Builds EmptyTue Dec 24, 2013 4:54 am

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Titus Aemilianus
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Posts : 651
Join date : 2013-04-16
Age : 27

Top Tournament Builds Empty
PostSubject: Re: Top Tournament Builds   Top Tournament Builds EmptyTue Dec 24, 2013 11:36 am

Tried Danto's build and its prob superior to my previous one. I rly missed the extra toughness and the loss in healing power is hardly noticeable. Might throw in sanctuary for Save Yourselves
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PostSubject: Re: Top Tournament Builds   Top Tournament Builds EmptyTue Dec 24, 2013 8:12 pm

Yes, I forgot to write that down:

Save yourselves draws the condi's from your allies to yourself. With the traits, using a shout heals 2 conditions. Now I don't know in what order this applies, do you first pull condition and then remove two, or the other way around.
Also, with this current meta, you'd be overwhelmed by condi's, so you'd have to use save yourselves first, then your other 2 shouts and maybe even your virtue of resolve in order to keep yourself alive with all those condi's coming to you.
So personally I'd change it to something else too.

My personal test would also be sanctuary. Why?
Easy, sanctuary gives me a 6 seconds safetyzone, 6 seconds may seem short for a 120 seconds cd (unspecced!). But I would change my elite skill to tome of courage. Getting the book up is 1 second, using the 'light of deliverance' (heal all teammates to full hp) takes 4,25 seconds. If you got good timing you can heal up your entire party without a problem.
I would suggest though, since you only have 0,75 seconds to hit your '5' key, to switch to mace before doing this combo and giving yourself some addition blocks. You might wanna use virtue of courage to get an additional aegis too.
After you healed up your party, you can pacify your foes and use the 'protective spirit' (3) to buff up your teammates. Just drop the book afterwards, cause the autoskill isn't worth it imo in pvp.
So just go back to tanking with a full hp party while your opponents are dazed for 3 seconds, are at low hp and are taking a shit-ton of damage because you talked on TS and informed your teammates about your plan to use the tome. They can protect you, and safe up their burst for those 3 seconds of dazed opponents and finish the fight for middle in no-time.

Though, if you kill them all at once, they'll also come back all at once, and your tome has a big cd. So don't stomp them all! Stomp 2 and control the other 2, once the first 2 stomped dissappear, you can start stomping the other 2 too. Just make sure you stomped everybody by the time they re-appear at your point.

Just my idea of playing this bunker build in a 'control for mid'-fight.
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PostSubject: Re: Top Tournament Builds   Top Tournament Builds EmptyTue Dec 24, 2013 9:20 pm

PS: Titus are you going to be online today? Because then we can put this build to the test. I can use my ranger on you and you can see how it feels keeping it off. (Not that we put that much pressure, but it's a good survivability test).

I'd also like to show you a necro build I'm going to try, it looks good, but you played one lately and I haven't seen Shehr around lately. So I'll need your opinion on it. (I don't like the current thief and ele builds, so necro it is)
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Titus Aemilianus
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PostSubject: Re: Top Tournament Builds   Top Tournament Builds EmptyTue Dec 24, 2013 9:31 pm

I will be online. My opinion: do NOT go for tome of courage. Its an amazing PvE skills but in PvP its too hard to pull off. Sanctuary can be nuked by stability. Then warrs can just go in and stop you. Warrs can also do their AoE stun outside and itll hit you too. Some melee-weapons have large enough swing-zone (range you could say) so they can hit you from outside.
I think you would not be able to pull the heal off like 60% of the rime.
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PostSubject: Re: Top Tournament Builds   Top Tournament Builds EmptyTue Dec 24, 2013 9:55 pm

Mmm, well, I didn't know that...
Yeah, since this is a teamfighting bunker build, renewed focus is best then. You don't count for point capture, but you got teammates (which you have to keep alive) to do that for you.
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Dante Wolv
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Join date : 2013-10-12

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PostSubject: Re: Top Tournament Builds   Top Tournament Builds EmptyTue Dec 24, 2013 11:11 pm

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PostSubject: Re: Top Tournament Builds   Top Tournament Builds EmptyWed Dec 25, 2013 12:28 am

Dante Wolv wrote:
NoWay wrote:
Danto (one of the best guards) talking about his bunker build!

Dante*

Lol, don't think so dante Wink He'd kick your ass... Razz
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