[pK] Pain Killer (Gunnars Hold Server)
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[pK] Pain Killer (Gunnars Hold Server)

pK TS3 adress: 80.160.94.40 PW: Quaggan // GH TS3 Adress: ts3.gunnars-hold.eu PW: wim4de5a
 
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» Ranger Guide's & Tipps
The Gates of Maguuma Open July 1! Emptyby .NoWay. Thu Mar 26, 2015 7:50 am

» Moving and some info!
The Gates of Maguuma Open July 1! Emptyby Steven Silverwing Sat Mar 21, 2015 9:56 am

» Guild Photo
The Gates of Maguuma Open July 1! Emptyby Titus Aemilianus Sat Mar 21, 2015 9:53 am

» Jumping Puzzle Contest
The Gates of Maguuma Open July 1! Emptyby Titus Aemilianus Fri Mar 20, 2015 9:38 am

» Pain Killer Facebook page
The Gates of Maguuma Open July 1! Emptyby .NoWay. Wed Mar 18, 2015 1:23 am

» What did you do ingame today?
The Gates of Maguuma Open July 1! Emptyby Mizu Tue Mar 17, 2015 10:52 pm

» Far Shiverpeaks
The Gates of Maguuma Open July 1! Emptyby Steven Silverwing Mon Mar 16, 2015 3:34 am

» Building the new website!
The Gates of Maguuma Open July 1! Emptyby Mizu Sun Mar 15, 2015 8:13 am

» About Painkiller (revamp)
The Gates of Maguuma Open July 1! Emptyby Mizu Fri Mar 13, 2015 6:58 pm

» Guild Goals!(to do list)
The Gates of Maguuma Open July 1! Emptyby Paonian Thu Mar 12, 2015 12:02 pm


 

 The Gates of Maguuma Open July 1!

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PuLoX
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The Gates of Maguuma Open July 1! Empty
PostSubject: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! EmptyWed Jun 25, 2014 9:06 pm

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The Gates of Maguuma Open July 1! Empty
PostSubject: Re: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! EmptyWed Jun 25, 2014 9:30 pm

Probably it'll be bad, again. They should focus on balance and character progression instead of making new living stories.
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Titus Aemilianus
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The Gates of Maguuma Open July 1! Empty
PostSubject: Re: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! EmptyThu Jun 26, 2014 12:39 am

Nah i rly want some new content. It just has to better than this living story
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The Gates of Maguuma Open July 1! Empty
PostSubject: Re: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! EmptyThu Jun 26, 2014 2:39 am

Expansion? New races and a secondary class selection (like ranger guardian or elementalist thief) New areas, higher level content, cap raise, new armour and weapon grade, new materials likke t7 or so, precursor crafting...
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Tripz
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The Gates of Maguuma Open July 1! Empty
PostSubject: Re: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! EmptyThu Jun 26, 2014 8:49 am

ladies and gentlemen xD I present to you, the entrance to maguuma wastes
 
The Gates of Maguuma Open July 1! Gw00210
 
The Gates of Maguuma Open July 1! Gw00510
 
The Gates of Maguuma Open July 1! Gw00810
 
The Gates of Maguuma Open July 1! Gw01110
 
 
So after many ways and tries, I finaly managed to get out the map again, but this time, my focus was the fort in Brisban, that's been there since the beginning guarded by a few 1 shot kill lv80 champions, behind them there's a portal that leads to Maguuma, also, to the right of that, was a asura gate, yes, I said a asura gate, So.. I did all this cause iam thinking this fort will become the safe house area into the Maguuma wastes, but t can be at other places too, will wait and see on the 1st of July., lets see if iill be right ^^
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PuLoX
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The Gates of Maguuma Open July 1! Empty
PostSubject: Re: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! EmptyThu Jun 26, 2014 9:27 am

Nice trip Smile
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Titus Aemilianus
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The Gates of Maguuma Open July 1! Empty
PostSubject: Re: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! EmptyThu Jun 26, 2014 9:35 am

cool stuff Trip.

We dont need secondary classes, the classes are versatile enough atm. Cap raise is useless (everyone just gest a little bit better), if they make a new armour/weapon grade ill personally killthem (like ascended shit isnt annoying enough), precursor system is ok atm (makes getting a legendary hardcore unless youre going for a stupid one).
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Danagir
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The Gates of Maguuma Open July 1! Empty
PostSubject: Re: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! EmptyThu Jun 26, 2014 4:24 pm

Ohh trip, that is a very nice spot you have figured out.. Too bad i wasn't there xD
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The Gates of Maguuma Open July 1! Empty
PostSubject: Re: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! EmptyThu Jun 26, 2014 6:27 pm

Titus Aemilianus wrote:
cool stuff Trip.

We dont need secondary classes, the classes are versatile enough atm. Cap raise is useless (everyone just gest a little bit better), if they make a new armour/weapon grade ill personally killthem (like ascended shit isnt annoying enough), precursor system is ok atm (makes getting a legendary hardcore unless youre going for a stupid one).

Classes are versitale? Don't make me laugh titus! And capraise is an easy rebalance trick used in many MMORPG's.
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Titus Aemilianus
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The Gates of Maguuma Open July 1! Empty
PostSubject: Re: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! EmptyFri Jun 27, 2014 11:13 pm

fine be a grumpy cat. To get you a little bit into it, i saw a vid with a guy datamining and finding a new pvp map that even looks like a new pvp mode
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The Gates of Maguuma Open July 1! Empty
PostSubject: Re: The Gates of Maguuma Open July 1!   The Gates of Maguuma Open July 1! Empty

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